WANDERWEIRD ART
  • WANDERWEIRD.com
  • ARTWORK
    • SACRED MYTHOLOGIES: Video Game Mandalas
    • SENTIENT TRANSIENT: Psychedelic Art
    • ROGUE SCHOLAR: Literary Illustration
    • STRICTLY COMMERCIAL: Events and Commissions
  • COMIC BOOKS
    • MIZZONA BIIM: Deconstructionist Fantasy
    • APOCRYPHON: PsyGnostic Metamyth
    • REMEMBER: Psychedelic Meditation
  • Murals
    • MEOW WOLF DENVER: Room 441: The Inner Sanctum of Saint Itized
    • BRIANGLES: 2022
    • HUMMERS: 2012
    • HOME: 2011
    • ARTFORWARD Collaborations
  • Artist
  • SHOP
    • ORIGINAL ARTWORK
    • COMIC BOOKS
    • VIDEO GAME ART PRINTS
    • PSYCHEDELIC ART PRINTS
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HAND-PAINTED VIDEO GAME MANDALAS, PSYCHEDELIC ART, And esoteric comic books

SACRED MYTHOLOGIES: Video Game Mandalas

VIEW THE ENTIRE SERIES HERE

WANDERWEIRD has been making artwork for the last twenty years, mostly based on fantastical stories and mythologies from his childhood. He obtained a Master's Degree in Literature in 2009, and has used this to explore the stories that we use to create reality, including retro video games from the late 80's and early 90's. More than simply nostalgia, these hand-painted mandala maze designs show the importance of this mythology, with the player taking the role of hero within these stories. While monsters and challenges do exist, their sole purpose to be defeated and overcome. These rites of passage that were normally undertaken alone, but together by players across the world, create a shared experience across a generation.

Each painting is meant to entirely encompass one game, implementing all enemies, weapons, items, and bosses, usually set into a playable maze, complete with various hidden Easter eggs for a 100% completion approach, and each is entirely hand-painted, acrylic on canvas.

He also writes and illustrates comic books in this same vein, exploring historical concepts and occult practices within the creative frameworks of a personal worldview. His first two projects, REMEMBER (a psychedelic exploration of the mental creation of reality) and APOCRYPHON (a PsyGnostic examination of evolving stories throughout time) were both successfully funded through Kickstarter. He is currently working on a nine-part fantasy series entitled MIZZONA BIIM, a deconstruction of historical occult magic. 

He recently finished designing and creating a room at the interactive art gallery MEOW WOLF DENVER, producing a secret ritual room based on laundry symbols that continues to get complaints for being "satanic" to this day.



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ESOTERIC COMIC BOOKS

REMEMBER (2012)

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Psychedelic Meditation


APOCRYPHON (2016-2020)

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gnostic metamythology


MIZZONA BIIM (2022-)

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HISTORICAL OCCULT FANTASY


SENTIENT TRANSIENT: PSYCHEDELIC ARTWORK

VIEW THE ENTIRE SERIES HERE

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  • WANDERWEIRD.com
  • ARTWORK
    • SACRED MYTHOLOGIES: Video Game Mandalas
    • SENTIENT TRANSIENT: Psychedelic Art
    • ROGUE SCHOLAR: Literary Illustration
    • STRICTLY COMMERCIAL: Events and Commissions
  • COMIC BOOKS
    • MIZZONA BIIM: Deconstructionist Fantasy
    • APOCRYPHON: PsyGnostic Metamyth
    • REMEMBER: Psychedelic Meditation
  • Murals
    • MEOW WOLF DENVER: Room 441: The Inner Sanctum of Saint Itized
    • BRIANGLES: 2022
    • HUMMERS: 2012
    • HOME: 2011
    • ARTFORWARD Collaborations
  • Artist
  • SHOP
    • ORIGINAL ARTWORK
    • COMIC BOOKS
    • VIDEO GAME ART PRINTS
    • PSYCHEDELIC ART PRINTS