SACRED MYTHOLOGIES is the title given to the series of video game mandalas I've been working on since 2013. Video Games were the mythology and meditation of my impressionable childhood, and I feel that these stories are just as deep and important as any Eastern or Western mythology. Each design is meant to entirely encompass one game, implementing all enemies, weapons, items, and bosses, usually set into a playable maze, complete with various hidden Easter eggs.
All designs are hand-painted acrylic on canvas, sized 24"x24" to 48"x48". I'm available for new commissions, what's your favorite game? |
Latest Design:
SPELUNKING January 2022
Acrylic on Canvas 30"x30"
Another in my video game mandala series, this one based on SPELUNKY, Derek Yu's 2008 roguelike platformer, in which everything about the gameplay was completely randomized upon every death (and it's super easy to die). This design contains every level, enemy, item, and playable character, including the side quest that leads into Hell and to the game's true boss.
Another in my video game mandala series, this one based on SPELUNKY, Derek Yu's 2008 roguelike platformer, in which everything about the gameplay was completely randomized upon every death (and it's super easy to die). This design contains every level, enemy, item, and playable character, including the side quest that leads into Hell and to the game's true boss.